This is a prototype of the programmable lawnmover concept. So there are a lot of bugs and this is quite common in lawns.

It is playable. Levels can be accomplished. There is no check if the lawn is completed yet.

There is not tutorial yet. So here are some instructions:

- One thing that could be unclear is that you have to click tile in small 3x3 patterns to change their states.

- If the small pattern matches with main lawn then first action is performed. If not - the second one. It works just like IF ELSE statements

- Intruction PASS means "just go to next pattern"


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